Showing posts with label API. Show all posts
Showing posts with label API. Show all posts
Wednesday, April 26, 2017
Tuesday, April 26, 2016
Tuesday, May 26, 2015
Maya C++ API - viewport collision objects
So, my first plugin just came out .. this is just some working around with deformers, data handlers and matrices in Maya's API.
Still there's much work to do .. still work in progress.
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