Showing posts with label 3Ds Max. Show all posts
Showing posts with label 3Ds Max. Show all posts
Wednesday, April 26, 2017
Tuesday, April 26, 2016
Friday, April 8, 2016
3dsMax Command Port
3dsMax Command Port from Mahmoud Hisham on Vimeo.
This is a handy tool for Technical Directors especially pipeline TDs, so now you can send commands with external IDE or through any other 3D package ..
it also supports backward compatibility, so it works with any 3dsMax version.
with this tool you can receive commands from external applications and IDEs like Maya, Nuke and Mari .. it makes communications with the other 3D packages much easier.
Command Port functionality isn't supported by native in 3dsMax unlikely in Maya or Nuke.
you can get it from here :
Wednesday, December 24, 2014
Go Mari for 3Ds Max
Hello Everyone,
Here's my new Go Mari tool, This tool I've been developing for my own pipeline ..
Just to save your time at the texturing cycle.
A brief about this tool :-
Thanks for Abdelwahab Esam for the Monkey Model
Hope you like it, and Merry Christmas ;)
Here's my new Go Mari tool, This tool I've been developing for my own pipeline ..
Just to save your time at the texturing cycle.
A brief about this tool :-
- You're no longer worry about Import/Exporting maps from Mari to 3Ds Max, everything will be done with a couple of clicks!
- Go Mari sends the whole scene from 3Ds Max to Mari and can also export the selected objects only.
- Missed an object? don't worry, Go Mari will check for the updated objects and send it to Mari.
- All projects are logged into a database so all users can access their projects through network.
- You have the flexibility to use your Import method weather you're using Vray or any other renderer.
- Automatically converting the UDIM maps to UV Tile.
Thanks for Abdelwahab Esam for the Monkey Model
Hope you like it, and Merry Christmas ;)
Saturday, September 27, 2014
[MYX] Sneak Peek for my upcoming project
Just a quick sneak peek for my upcoming project about developing the communication between 3Ds Max,Maya and several software.
Wednesday, September 3, 2014
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